Chaos Group recently teased Vray 5 for 3ds Max and oh boy! it has already created buzz in the CG industry. Few years back Chaos Group Vray was the only powerful render engine for the visualization in architectural and animation industry. But, not long ago Corona Renderer inception in 2009 as a solo student project of Ondřej Karlík at Czech Technical University in Prague has gained immense popularity and become a production-ready renderer capable of creating high–quality results. Seeing as a threat Chaos Group acquired Corona Renderer in 2017 and now responsible for it’s further expansion and growth.
Evolution of Vray 5
Chaos Group Vray 5 for 3ds Max is a big leap forward for Chaos Group. Until now Vray was not a plug and play render engine, the artists need to had lots of detail knowledge about lights, shadows etc. to achieve a photo realistic renders. But the introduction of Vray 5 has really made it simple for the artists to achieve high quality photo realistic renders in really no time. So, let’s discuss the key features of Vray 5 for 3ds Max in detail.
Vray 5 for 3ds Max Key Features
You can explore multiple lighting scenarios from a single render. By adding the new VRayLightMix render element, you can adjust lights interactively without rendering.
The new Layer compositor lets you fine-tune and finish your images directly in the V-Ray Frame Buffer — without the need for a separate post-processing app.
MATERIAL LIBRARY & BROWSER
Choose from a library of over 500 render-ready materials including metals, glass, wood and more.
You can save immense time by setting up common materials with presets for aluminum, chrome, glass and more.
New rendered material swatches show you exactly what your materials will look like.
Add reflective coatings directly in V-Ray Material. It’s more optimized and faster to render than a blend material.
Render soft microfiber fabrics like velvet, satin and silk with new Sheen options in the V-Ray Material.
Add variety to your scene with the new VRayUVWRandomizer map or the new enhanced VRayMultiSubTex controls.
STOCHASTIC TEXTURE TILING
Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.